Posts

Showing posts from June, 2019

PS1 CGI Study

Image
I've set out to learn CGI animation. The hyper realism of today is too advanced for a complete beginner like myself. So I'm starting with low polygon work. I grew up playing Playstation One video games, so that is what I am studying. I never owned an N64, but I am also studying that as well. Maybe it's the nostalgia factor for me, but I really like this look. And also, both doing things simply for the irony and Millenial nostalgia for the 90's is such a trendy thing that I'm hoping making the graphics worst than what everybody else is doing can actually work in my favor. The first study is of a bathroom scene in the game Parasite Eve 2. I am using the program Blender to model this. Original My Study My study in wireframe mode without textures. I made the mistake of making the floor size too big. You can tell by the space between the open door and the toilet. I realize that a smaller space is better because it adds the effect of claustrophobia...